Producers of the World's End series and experimental electronic music.
Minneapolis, MN, US
Joined on 6/1/12
Yay! You're still alive!
I have always wondered. If the new chapters use the same engine for the battles and stuff, and all the sprites and the things of the main characters are already done, how come there are so many other stuff to do to take such insane amounts of time to release more chapters?
How is progress going for this one?
We expand the capabilities of the engine with each chapter, design new characters and maps, write music and balance the game's difficulty - all while creating a unique story and trying to participate in social media and market our game. It's a lot of work for two people.
Chapter 3 is shaping up nicely - stay tuned!
Hey! Just finished playing the first two chapters for a flawless save. @_@ I feel like I just sprinted a marathon. Can't wait for the next game.
Question, though . Cassimir's Slow Dart describes the effect for 2 turns but only effective for 1 (because the effect takes up the same turn you use it). Is that deliberate? In which case you probably should describe it as only effective for 1.